Google Play or the App Store turned your app down, or Play has hidden it and stopped taking your updates. We find the real cause, fix the code or the declarations, resubmit from your account and answer the reviewer until there's a decision. One fixed price per case.
The reviewer couldn't get far enough to review the app. Usually they need a demo login, or want to know how a feature works.
We set up a working reviewer account, write the notes Apple asked for and reply in the Resolution Center.
Most of the work is finding what actually tripped the review. The fix is usually small once you know.
Google and Apple name a guideline, not the line of code, the SDK or the missing link that caused it.
Arguing with the reviewer rarely works while the build still does what they flagged. The fix lives in the code, a declaration or the listing.
Each resubmission goes back in the queue. Getting it right the first time is where the time is saved.
You see the price before we start. Pick a package and send the notice; we confirm the cause before you pay.
Apple 4.3 spam and copied-design cases need real redesign work, so we look first and quote, from $1,500. The Google Play update is fixed price for Flutter and native Kotlin or Java apps; React Native, Unity and others are quoted.
You know the cost before we start. If the same rejection comes back within 30 days, we keep working on it at no extra charge.
New features, redesigns and terminated accounts are outside a rejection fix. We'll tell you straight away if your case is one of them.
We publish our own catalogue of 130+ Android apps on Google Play, and build iOS apps natively in Swift. Policy changes, Data safety forms, target API updates and rejections come with running a catalogue that size.
Your app gets the same checklist we use on our own.
Paste it into the form with a link to your app. We come back with the cause and a fixed price.